Blog

Follow this space for regular updates and weekly development logs from our team.

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Affinity and Defence – Development Log #206

Julian is fighting a boss-level viral infection this week, so the duty of writing the devlog blurb has fallen to me. Michi's work on the Administration Center steadily continues and I myself have finally gotten around to some long overdue work on our analytics system.
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Looming Election Battle – Development Log #204

This week, we unveil a first look at the administration center and explain possible usage ideas for production fees. Plus, it's now easier than ever for content creators to get a PRO key and play the game on their channels.
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Behind the Curtain – Development Log #203

Since the F2P launch, new players have been coming in every day, but some of them don't stay. This week, we started working on finding out why that is and what we can do to better help newbies set up their companies and stick around. Plus, the upcoming governor system is slowly taking shape.
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Post-Prelude – Development Log #202

Friday's Prelude update has introduced a couple of new features, most of them on purpose. The big news of this week: We're bringing on a new game designer!
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