Blog

Follow this space for regular updates and weekly development logs from our team.

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Development Log Week 63

Hey guys, sorry for the late and very short dev-log this week. We're having an extensive 6 day meeting to discuss and set up the technical operations of Prosperous Universe. Fortunately, we are accompanied by our long-time admin Sven who's already responsible for running all the servers over at Airl...
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Development Log Week 62

The development of Prosperous Universe gained momentum this week: We worked on very technical things like the servers' cluster setup and monitoring as well as user interfaces and gameplay relevant topics. Feels good, let's keep it up!
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Development Log Week 61

The theme of this week's development log could be "dynamic" because both Martin and Michi have been working on things that quite literally make the interface come alive. Our maps now support visualizations of live data on ship traffic and the commodity exchanges, featuring real-time price updates an...
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Development Log Week 60

It seems like the team has made a few New Year's resolutions. At least that would explain the frequent mentioning of automated tests in this issue of our development log...
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To a Prosperous 2017

After a week spent out of office we felt like a regular issue of our usual development log wouldn't make too much sense. Instead, we want to give you a brief outlook on what's ahead for Prosperous Universe in 2017.
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Development Log Week 59

We're spending a few days of quality time with friends and family over the holidays and we hope you're doing the same. That doesn't mean we didn't get some work done the week before, though. While Martin continued to complete the population aspects of the game, Michi worked on fancy visualizations f...
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