
8/27/2017 - devlog
Development Log Week 93
Before leaving for two well-earned weeks of vacation, Michi continued getting our data pipeline into shape. Meanwhile, Martin worked away on the revamp of the chat feature.
Follow this space for regular updates and weekly development logs from our team.

8/27/2017 - devlog
Before leaving for two well-earned weeks of vacation, Michi continued getting our data pipeline into shape. Meanwhile, Martin worked away on the revamp of the chat feature.

8/20/2017 - devlog
Work on the game continues more or less as usual and we're making steady progress on the way to first limited Alpha tests. But a lot of tasks remain to be finished until then, both in terms of development and on the business-side of things.

8/13/2017 - devlog
These week, Michi gives you a comprehensive tour of our largest custom development tool: The World & Material Editor. Meanwhile, Martin reports about the true problems in implementing transponder codes for the ships in PU.

8/6/2017 - devlog
Michi is back in the office and Martin in uncharted waters.

7/30/2017 - devlog
Welcome to a very short and very late issue of our development log!

7/23/2017 - devlog
A lost week comes to an end: I was confined to bed on doctor's orders and therefore couldn't get any work done on PU or anything else. Hence, this development log will be very different from our usual ones.