Blog

Follow this space for regular updates and weekly development logs from our team.

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Decisions, decisions – Development Log #155

It's been a big week at simulogics HQ. There is now a concrete plan for the next couple of months of Prosperous Universe in terms of its different phases, tests, features, and even its monetization model. First Access starts in about a month. Find out below what that means and what comes next!
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The Tree Has Grown – Development Log #154

We've been talking about the overhaul of the material tree for quite some time now. This week, the results are in: It's now three times the size it used to be! In other news, the relocation of simulogics HQ has concluded and the teaser trailer is almost ready.
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Corporate projects – Development Log #153

While Martin is still wrapped up in moving to another city, Michi has been making major progress on the "corporate projects" feature, and Julian wrapped up two bigger tasks.
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Corporate headquarters – Development Log #152

With Martin travelling on business and preparing for the move of the simulogics HQ, the field was once again left mostly to Michi and Julian this week. Michi continued fleshing out the Corporations feature by starting to work on corporation headquarters while Julian took a deep-dive into the world o...
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Tackling the backlog – Development Log #151

Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin has been involved with the material tree, and Michi is finally getting around to the long list of feature requests that have been piling up since...
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Phase 2 started! – Development Log #150

Unbelievable: we are writing devlog #150! That's quite a figure and an important milestone! Since Martin is currently enjoying his vacation and I think the honours are all his to write the 3-year-in-development celebratory speech we are going to postpone that until october when it's three full years...
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