
7/7/2019 - devlog
The Wall Must Go – Development Log #190
The latest major content update isn't even two weeks old yet, but the team is already eyeing the next, even bigger milestone: Free To Play.
Follow this space for regular updates and weekly development logs from our team.

7/7/2019 - devlog
The latest major content update isn't even two weeks old yet, but the team is already eyeing the next, even bigger milestone: Free To Play.

6/30/2019 - devlog
It's been a wild week. After releasing the Locality update on Thursday, the simulogics team spent the weekend at a hotel making plans for the next few months. And of course, it's Asteroid Day today, which means there is a new artwork in town!

6/23/2019 - devlog
Next week will be big for Prosperous Universe and its players: Locality, the biggest update since launch, will go live on Thursday! Plus, both Asteroid Day and the annual team meeting will take place next weekend.

6/16/2019 - devlog
This week, we have made a major push towards the incoming Locality update, designing and implementing the options a player has for breaching a Local Market contract.

6/9/2019 - devlog
With parts of the team gone, it's been a rather slow week at simulogics HQ. Nonetheless, Martin managed to get back to one of the most important changes coming this month: Player Ratings!

6/2/2019 - devlog
With Michi on parental leave, Martin and Julian are keeping the ball rolling this week by applying for the new German games funding program. Everybody start crossing their fingers for good tidings later this year!