• Looming Election Battle – Development Log #204

    This week, we unveil a first look at the administration center and explain possible usage ideas for production fees. Plus, it’s now easier than ever for content creators to get a PRO key and play the game on their channels.

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  • Behind the Curtain – Development Log #203

    Since the F2P launch, new players have been coming in every day, but some of them don’t stay. This week, we started working on finding out why that is and what we can do to better help newbies set up their companies and stick around. Plus, the upcoming governor system is slowly taking shape.

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  • Post-Prelude – Development Log #202

    Friday’s Prelude update has introduced a couple of new features, most of them on purpose. The big news of this week: We’re bringing on a new game designer!

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  • Prelude – Development Log #201

    After a great livestream on Monday, the team jumped right back in to prepare next week’s update dubbed “Prelude”, which introduces production fees and building degradation.

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  • Development Log #200

    This issue of our development log doesn’t require a title: The number is enough to convey what it will be about. Julian is still on vacation today, but Michi and I take a moment to look back on 200 weeks of development.

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