• Development Log Week 108

    If we had to name one defining thing that makes Prosperous Universe what it is, the thing that determines game feel, pacing and a player’s progression in the game world, we’d have to say this was the Material Tree. And with most core features of the Early Access release candidate being in the game, the material tree is our primary focus at the moment.

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  • A vote for Prosperous Universe

    Hi there! Just like every year the indie gaming website IndieDB is arranging a game of the year contest! You can help us win and promote Prosperous Universe by voting for us! It’s just a click away and you won’t need to register or sign-up for anything! Thanks for helping us out!

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  • Development Log Week 107

    Just like that it’s December and the new year is approaching quickly. While Michi continues adding depth to the base building feature, Martin is hard at work to make sure our new payment systems are ready before January.

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  • Development Log Week 106

    Our third alpha test has started and is focusing on space flight and trading between two colonies. Meanwhile Martin has started implementing the new payment system, a critical subsystem for the early access milestone.

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  • Development Log Week 105

    While Michi is knee-deep in preparations for the next round of closed alpha tests, Martin got started on the rather boring topic of real-world payment systems needed for a commercial launch of the game.

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