• Crew Expansion – Development Log #223

    This week, the team launched a new job search for a Frontend Web Developer and a UI/UX Designer. Read all about the new positions here!

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  • Revamping Inventories – Development Log #222

    This week, the team has been integrating the new warehouses into the planetary inventory system, which required a bigger rework than one might think. Meanwhile, the big release after Presence is already taking shape.

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  • This is WAR – Development Log #221

    Work on the Presence update has officially kicked into gear. Have a first look at the upcoming upgradable warehouses in today’s devlog!

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  • Presence is Coming! – Development Log #220

    In today’s development log, we’re addressing a few issues the past release brought with it – but more importantly, you’re getting a good look at the next, much bigger one!

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  • Release on the horizon – Development Log #219

    We’re in between releases. The post-PC Gamer rush has ebbed away a bit and we’re slowly setting our sights on the next named release. But before that happens, Michi is shaping the upcoming maintenance patch into a big bundle of QoL improvements and bugfixes while Fabian continues to wrap his head around the complexities of the game, especially the different starting profiles and the general “new player” experience.

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