• Three years of development! – Development Log #156

    Hey everyone, this week’s log will be slightly different from our usual ones. If you’re the type of person who likes a game like Prosperous Universe, you’re most likely good with numbers. And in that case you’ll have noticed that this is development log number “3 * 52”. Due to this significant if arbitrary anniversary, the honor is mine this week to give you a brief look at what we’ve accomplished so far and - more importantly - what lies ahead.

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  • Decisions, decisions – Development Log #155

    It’s been a big week at simulogics HQ. There is now a concrete plan for the next couple of months of Prosperous Universe in terms of its different phases, tests, features, and even its monetization model. First Access starts in about a month. Find out below what that means and what comes next!

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  • The Tree Has Grown – Development Log #154

    We’ve been talking about the overhaul of the material tree for quite some time now. This week, the results are in: It’s now three times the size it used to be! In other news, the relocation of simulogics HQ has concluded and the teaser trailer is almost ready.

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  • Corporate projects – Development Log #153

    While Martin is still wrapped up in moving to another city, Michi has been making major progress on the “corporate projects” feature, and Julian wrapped up two bigger tasks.

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  • Corporate headquarters – Development Log #152

    With Martin travelling on business and preparing for the move of the simulogics HQ, the field was once again left mostly to Michi and Julian this week. Michi continued fleshing out the Corporations feature by starting to work on corporation headquarters while Julian took a deep-dive into the world of search engine optimization.

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