
7/16/2017 - devlog
Development Log Week 87
While there are plenty of bigger features still on our list to be finished before a first release, this week was all about small-scale improvements and work on infrastructure.
Follow this space for regular updates and weekly development logs from our team.

7/16/2017 - devlog
While there are plenty of bigger features still on our list to be finished before a first release, this week was all about small-scale improvements and work on infrastructure.

7/9/2017 - devlog
Week number 86 was a slow one, so the log entry turned out to be rather short as well.

7/2/2017 - devlog
Another week comes to an end. This one was clearly dominated by Asteroid Day for which our very own Mac once again prepared a great asteroid-themed artwork. You can find it on our blog or on the forums in case you missed it. But that's not all that happened this week!

6/30/2017 - news
The story of Prosperous Universe begins with an asteroid destroying the cradle of humanity. As such it seems appropriate that we chime in when the world celebrates Asteroid Day. As the official website states, it's "a global day of education to help protect Earth from asteroids".

6/25/2017 - devlog
Just as planned, work on the material tree editor continued this week.

6/18/2017 - devlog
This is going to be a short one: As discussed last time, I'm working on an editor for our material tree right now. Just like the problem it is intended to solve, the tool itself is rather complex and consequently will take a while to finish.