Blog

Follow this space for regular updates and weekly development logs from our team.

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Development Log Week 85

Another week comes to an end. This one was clearly dominated by Asteroid Day for which our very own Mac once again prepared a great asteroid-themed artwork. You can find it on our blog or on the forums in case you missed it. But that's not all that happened this week!
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Asteroid Day 2017

The story of Prosperous Universe begins with an asteroid destroying the cradle of humanity. As such it seems appropriate that we chime in when the world celebrates Asteroid Day. As the official website states, it's "a global day of education to help protect Earth from asteroids".
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Development Log Week 83

This is going to be a short one: As discussed last time, I'm working on an editor for our material tree right now. Just like the problem it is intended to solve, the tool itself is rather complex and consequently will take a while to finish.
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Development Log Week 82

While I spent a big part of the week traveling and in meetings concerning an unrelated project, I still got around to deal with tools and tooling for Prosperous Universe.
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Development Log Week 81

We did it! It only took us 81 weeks but we have finally managed to complete our internal Alpha milestone. With the final bits of the Foreign Exchange feature falling into place this week, the game is now feature-complete in the sense that every core gameplay feature that we want to be in the first r...
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