
11/3/2019 - devlog
Last Dev Standing – Development Log #207
With Julian still in hospital and Martin providently staying in bed to dodge an oncoming cold, Michi is the last dev standing.
Follow this space for regular updates and weekly development logs from our team.

11/3/2019 - devlog
With Julian still in hospital and Martin providently staying in bed to dodge an oncoming cold, Michi is the last dev standing.

10/27/2019 - devlog
Julian is fighting a boss-level viral infection this week, so the duty of writing the devlog blurb has fallen to me. Michi's work on the Administration Center steadily continues and I myself have finally gotten around to some long overdue work on our analytics system.

10/20/2019 - devlog
In this week's development log, we want to highlight a special community milestone and we reveal more details about the upcoming tax system.

10/13/2019 - devlog
This week, we unveil a first look at the administration center and explain possible usage ideas for production fees. Plus, it's now easier than ever for content creators to get a PRO key and play the game on their channels.

10/6/2019 - devlog
Since the F2P launch, new players have been coming in every day, but some of them don't stay. This week, we started working on finding out why that is and what we can do to better help newbies set up their companies and stick around. Plus, the upcoming governor system is slowly taking shape.

9/29/2019 - devlog
Friday's Prelude update has introduced a couple of new features, most of them on purpose. The big news of this week: We're bringing on a new game designer!