
20.10.2019 - devlog
The Currency Conundrum – Development Log #205
In this week's development log, we want to highlight a special community milestone and we reveal more details about the upcoming tax system.
Follow this space for regular updates and weekly development logs from our team.

20.10.2019 - devlog
In this week's development log, we want to highlight a special community milestone and we reveal more details about the upcoming tax system.

13.10.2019 - devlog
This week, we unveil a first look at the administration center and explain possible usage ideas for production fees. Plus, it's now easier than ever for content creators to get a PRO key and play the game on their channels.

6.10.2019 - devlog
Since the F2P launch, new players have been coming in every day, but some of them don't stay. This week, we started working on finding out why that is and what we can do to better help newbies set up their companies and stick around. Plus, the upcoming governor system is slowly taking shape.

29.9.2019 - devlog
Friday's Prelude update has introduced a couple of new features, most of them on purpose. The big news of this week: We're bringing on a new game designer!

22.9.2019 - devlog
After a great livestream on Monday, the team jumped right back in to prepare next week's update dubbed "Prelude", which introduces production fees and building degradation.

15.9.2019 - devlog
This issue of our development log doesn't require a title: The number is enough to convey what it will be about. Julian is still on vacation today, but Michi and I take a moment to look back on 200 weeks of development.