
18.5.2020 - devlog
Experimental Behavior – Development Log #235
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.
Follow this space for regular updates and weekly development logs from our team.

18.5.2020 - devlog
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.

11.5.2020 - devlog
Fabian provides some insight with how the upkeep system will work once Populous hits and Michi explains how keeping your workforce happy is the key to success.

4.5.2020 - devlog
As Populous inches ever closer to release, Fabian takes a look at the political future of the game and Michi returns to development after fixing tons of bugs.

27.4.2020 - devlog
In this week's log the team discusses issues encountered from the newly released maintenance patch and some brainstorming ideas for the upcoming Populous release's design.

20.4.2020 - devlog
Updates on all fronts with Fabian highlighting more details on Populous, Michi explaining auto-provisioning, and Martin exposing the reason for a new anti-botting fee.

13.4.2020 - devlog
The team talks about a variety of topics this week including new planetary projects, aspects for helping new players assimilate into the game, art ideas, and investor dealings.