Blog

Follow this space for regular updates and weekly development logs from our team.

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Development Log Week 102

This week, among many other things, Martin added starting profiles and Michi reduced the amount of materials that can be bought from NPCs. The reason: We want to make the second round of our closed alpha test way slower than the previous one, forcing players to trade! As always, find all the details...
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Video: An introduction to Prosperous Universe

Originally, we wanted to open our YouTube channel with a general introduction to the game. But when the closed alpha tests were about to start we decided to make a video about the game's UI the first one for practical reasons. Today we're finally doing the formal introduction: Martin is talking abou...
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Development Log Week 101

Reflecting on the outcome of the first alpha test we decided to squeeze in some changes in our (already pretty full) schedule before going on as planned. The changes mostly concern how fast and big bases can be built.
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Development Log Week 100

100! It's hard to believe, but Michi and I have been working on this project for about 100 weeks now and we've written a development log in each one of them. I'm not sure which one of the two is the bigger achievement, but we're proud either way. The timing couldn't be any better for such a mileston...
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Development Log Week 99

What a week! For the first time in almost two years of development, other people than ourselves started playing Prosperous Universe! We were prepared so see everything blow up in a spectacular ball of fire, but to our surprise, we saw relatively few technical issues. That said, this is our very firs...
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Development Log Week 98

There's excitement in the air: After almost two years of development, the first closed alpha tests are about to commence. Consequently, a lot of our time this week was spent on preparing said tests and we can't wait to finally open the gates to Prosperous Universe!
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