Blog

Follow this space for regular updates and weekly development logs from our team.

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Boarding procedures – Development Log #127

After the flight model, the material tree is in for a material overhaul (haha), and so is the game's entire look. Besides preparing all this, the team has been getting ready to travel north.
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Extended space flight – Development Log #126

This week, you can catch a first glance at what exactly the Corporations will be. In similarly exciting news, Michi has been fleshing out the flight system, and Julian is getting everything ready for our first exhibition of 2018!
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Slow burn – Development Log #125

With Easter getting in the way of work, it's been a short week for the team. Martin spent his time working for AirlineSim, so he'll be taking a timeout from devlogging just this week. Here's what Michi and Julian have been up to:
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Corporate design – Development Log #124

With Michi still locked in the engine room, Julian was able to confirm some exhibition events, and Martin finally started working on a whole new feature, arguably the single most important addition to the core gameplay: Corporations.
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Team meeting time! – Development Log #123

In a rare case of sociability, the simulogics team left their respective caves to get together IRL this weekend. Michi has an upcoming overhaul of the location system to report, while Martin is about to roll out the customizable notification feature to the alpha test. Julian meanwhile has found his ...
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