Blog

Follow this space for regular updates and weekly development logs from our team.

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Enhanced cartography – Development Log #136

Martin is taking some time off to adjust to the new life situation, Julian is getting the overhauled texts and homepages ready, and Michi's focus has shifted from space stations to orbiting space ships and improved maps.
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Baby steps – Development Log #135

While Julian is getting the PR material ready for the next, bigger alpha test, Michi is working hard on an ever more versatile flight model. Today's biggest news, even though not game-related, comes from Martin, who has become a father on Thursday!
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Space stations – Development Log #134

This week, Michi can finally go into detail about an exciting new and important feature: space stations! Meanwhile, Martin got busy with the backend for upcoming tests and Julian dove into the world of clans and guilds.
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Teaser week – Development Log #133

With a lot going on outside of game development, this week was mostly about planning some upcoming milestones. Here's a couple teasers of what's to come!
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Admin tools to the rescue – Development Log #132

The first admin tools have been included into the ongoing test, marking the biggest update to the current alpha yet. In the meantime, a storm is brewing at the publicity front and Michi is stretching his legs in the countryside.
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Distress beacon detected! – Development Log #131

Michi can finally show the fruit of his labor on the advanced Flight Control, Martin has been busy creating tools for helping stranded players, and Julian has started to stalk a new kind of prey: influencers!
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