
5/18/2020 - devlog
Experimental Behavior – Development Log #235
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.
Follow this space for regular updates and weekly development logs from our team.

5/18/2020 - devlog
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.

5/11/2020 - devlog
Fabian provides some insight with how the upkeep system will work once Populous hits and Michi explains how keeping your workforce happy is the key to success.

5/4/2020 - devlog
As Populous inches ever closer to release, Fabian takes a look at the political future of the game and Michi returns to development after fixing tons of bugs.

4/27/2020 - devlog
In this week's log the team discusses issues encountered from the newly released maintenance patch and some brainstorming ideas for the upcoming Populous release's design.

4/22/2020 - news
Hey everyone,
just wanted to make you aware of the maintenance release that went out April 22, 2020. This release is focused on facilitating a more streamlined experience for new players that join the game. Here are some of the key features for this update.

4/20/2020 - devlog
Updates on all fronts with Fabian highlighting more details on Populous, Michi explaining auto-provisioning, and Martin exposing the reason for a new anti-botting fee.