Mjeno Out

Dear licensees,

As you may know, I decided to leave simulogics a few months ago. I stuck around for as long as it took us to find a replacement, and today I'm both sad and happy to announce that Nick has officially taken over for me this week. However, before I pass the torch, I'd like to say a few words.

First of all, I'd like to clarify once again that simulogics is a great employer and I couldn't have wished for better colleagues. Martin and Michi were the first people to entrust me with a permanent position in the games industry two years ago, and I'll be forever grateful for that. It's been an important and formative experience for me, and I hope that I was able to give something back.

Second of all, I want to thank the Prosperous Universe community for being such a respectful, mature, helpful, and overall amazing bunch of people. Let's face it: Gaming communities don't have the best rep online, and I'm certain that some Community Managers out there have had to put up with a lot of bad stuff. Over the course of two years, I've hardly had any bad experiences, and I think that the same goes for our players. On that note, I want to once again emphasize that I'll remain an active player of Prosperous Universe. I was a fan of the game when I sent in my job application, and I still am.

Overall, I'm very happy to see how far Prosperous Universe has come since I first discovered it. Player numbers have increased from around zero to a very stable 850 active users per week. Over the course of a few big releases, the team managed to tick quite a few boxes on the roadmap while taking some very worthwhile detours inspired by player feedback. And given the new positions and massively improved budget coming this year, I'm very confident that both community growth and development speed will pick up the pace considerably.

In case you're wondering what's next for me: In all honesty, the fact that even the perfect job ultimately didn't feel fulfilling to me has been a somewhat alarming discovery. What I'm taking away from this is that I need to commit to doing my own thing from now on. Since quite a few people have expressed their interest, here's what I'll do: My girlfriend and I have been working on the demo of a sci-fi adventure game called Lacuna. We founded a studio named DigiTales, and we'll start posting on Twitter once we've secured funding to realize its development. So yeah, I'll keep working on games and I'll stick with sci-fi, although the genre will be very, very different.

Again, thanks so much to the simulogics team and to the Prosperous Universe community. See you all in the game!

Best, Mjeno