7/22/2018 in devlog
While none of us have anything show you just yet, we do have some exciting things in the works. First and foremost: the Chamber of Global Commerce!
I'm keeping it short this week: I mainly continued working on the client-side implementation of corporation formation but it's not quite ready to show pictures yet. See you next week. :-)
Just as Martin I don't have anything to show this week, but I can tell you a bit more details about what I am working on at the moment :)
For the next alpha test we want to introduce at least one feature that are about playing more competitively and/or cooperatively than the game allows so far. We have sketched out two features and I started to implement the first one:
The 'Chamber of Global Commerce' (CoGC) is a planetary structure that can be built on any planet that has at least one player base. The CoGC is an expensive building, but no single player has to build it alone: everyone with a base on the planet can contribute resources towards its completion.
Once the Chamber of Global Commerce is built, it allows everyone on the planet to vote for a week-long economic program. While the program is running, the players will be able to vote for the next program and so on. Programs will for example give a boost for a certain industry (Agriculture, Chemistry, ...) or increase the satisfaction of a certain workforce.
The weight of a player's vote depends on her workforce: the more workforce she has and the happier it is, the more it counts.
But everything has a price. The CoGC will have a constant upkeep that has to be paid to keep it running. Just as with the building costs, everyone on the planet can contribute to it.
I just started to work on this feature, so more details will follow in the next weeks.
Besides more player interviews and some applications for events and prizes, I had two main tasks this week:
First of all, I finished our corporate homepage! Once I get the green light, I'll show it to you guys. I also made a dopresskit page for the site besides the downloadable press kit. I've heard a couple of journalists say they prefer it due to its standardized structure.
Second, I continued on with the wiki, which is advancing less quickly than I hoped. The first pages I'm creating for it are the written tutorials. The existing ones were written to be read out loud from a teleprompter alongside concrete examples on the screen, resulting in a lot of wording and formatting I had to completely redo for the written versions. And, of course, there will be a lot of changed and new content in the next test that needs to be added to the tutorials. I'm not taking any screenshots for it yet because I want to wait for the game's upcoming visual overhaul. We may already be working with someone who might have sent us a first version of the new APEX look this week. Maybe.
As always: we'd love to hear what you think: join us on the forums!