Blog

Follow this space for regular updates and weekly development logs from our team.

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A CoGC in the Machine – Development Log #148

While Michi has been weaving the effects of the Chamber of Global Commerce into existing features, Martin is still finishing up the account management system, and Julian is working to increase the game's visibility on social media.
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Last man standing – Development Log #147

Things have been quiet this week, with both Michi and Julian taking some time off. At least Martin soldiered on, getting the new account management system ready for the next, (hopefully) massive test run.
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In da hub – Development Log #146

This week, we announced a new freelance team member: Alexander Zacherl is assisting us as a game designer! Michi took some well-deserved time off, Martin has been preparing the "hub" and Julian has been handling press contacts and legalese.
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Keys to success – Development Log #145

Thanks to devcom and gamescom, the game has seen record numbers in traffic and newsletter sign-ups. In the meantime, Michi's Chamber of Global Commerce is nearing completion, and Martin is setting up everything needed for key-based access to the next test. Alpha #6 is coming...
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Economic stimuli – Development Log #144

The new Prosperous Universe homepage is finally live! Michi gives a deeper insight into the Chamber of Global Commerce, Martin continues our "new office" mini series, and Julian is in Cologne for devcom and gamescom.
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Planetary projects – Development Log #143

In this week's news, our redesigned studio website is now live and Corporations are getting their own chat rooms as well as their first large-scale cooperative feature: planetary projects!
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