
10.2.2019 - devlog
Refilling the tanks – Development Log #169
While Martin has been researching and implementing measures for player retention, Julian has been getting ready to draw some new attention to the game when its first reset goes down.
Follow this space for regular updates and weekly development logs from our team.

10.2.2019 - devlog
While Martin has been researching and implementing measures for player retention, Julian has been getting ready to draw some new attention to the game when its first reset goes down.

3.2.2019 - devlog
With the crew reunited, everybody is chipping away at their own list of things to do before the first game world reset since First Access started.

27.1.2019 - devlog
An improved company set-up process and restrictions to company liquidations have been among the most requested updates to the game. Guess what we've been working on this week!

20.1.2019 - devlog
This week, Michi has added some great improvements to the company set-up process and Julian has worked out the new community guidelines. Martin meanwhile has temporarily turned his attention entirely to AirlineSim.

13.1.2019 - devlog
With Michi back from parental leave, some new fixes are about to hit the live version and the account management system. The week has also been full of planning and plotting, as the team is slowly designing the first big balancing and feature update.

6.1.2019 - devlog
Like every year, 2019 started with a slow burn as the team wrapped up the holiday season. You may say that so far it's been a... light year.