Blog

Follow this space for regular updates and weekly development logs from our team.

Blog Post Cover

Corporate projects – Development Log #153

While Martin is still wrapped up in moving to another city, Michi has been making major progress on the "corporate projects" feature, and Julian wrapped up two bigger tasks.
Read more
Blog Post Cover

Corporate headquarters – Development Log #152

With Martin travelling on business and preparing for the move of the simulogics HQ, the field was once again left mostly to Michi and Julian this week. Michi continued fleshing out the Corporations feature by starting to work on corporation headquarters while Julian took a deep-dive into the world o...
Read more
Blog Post Cover

Tackling the backlog – Development Log #151

Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin has been involved with the material tree, and Michi is finally getting around to the long list of feature requests that have been piling up since...
Read more
Blog Post Cover

Phase 2 started! – Development Log #150

Unbelievable: we are writing devlog #150! That's quite a figure and an important milestone! Since Martin is currently enjoying his vacation and I think the honours are all his to write the 3-year-in-development celebratory speech we are going to postpone that until october when it's three full years...
Read more
Blog Post Cover

Prosperous Universe wiki! – Development Log #149

With Julian wrapping up his freelance audio project and Martin in the process of moving, it was Michi's turn to power through this week by himself, laying the foundation of the Prosperous Universe wiki.
Read more
Blog Post Cover

A CoGC in the Machine – Development Log #148

While Michi has been weaving the effects of the Chamber of Global Commerce into existing features, Martin is still finishing up the account management system, and Julian is working to increase the game's visibility on social media.
Read more