
16.6.2019 - devlog
Breaching Contracts – Development Log #187
This week, we have made a major push towards the incoming Locality update, designing and implementing the options a player has for breaching a Local Market contract.
Follow this space for regular updates and weekly development logs from our team.

16.6.2019 - devlog
This week, we have made a major push towards the incoming Locality update, designing and implementing the options a player has for breaching a Local Market contract.

9.6.2019 - devlog
With parts of the team gone, it's been a rather slow week at simulogics HQ. Nonetheless, Martin managed to get back to one of the most important changes coming this month: Player Ratings!

2.6.2019 - devlog
With Michi on parental leave, Martin and Julian are keeping the ball rolling this week by applying for the new German games funding program. Everybody start crossing their fingers for good tidings later this year!

19.5.2019 - devlog
The Locality update has been pushed back a little in favor of several smaller features, fixes and balancing improvements. This week, the team continued down this path, working on the planet naming mechanic and rolling out several more bugfixes.

19.5.2019 - devlog
Many little details affect the overall quality of any game. That is why this week, we've shifted our attention to numerous smaller improvements we want to get out there before the upcoming big update.

12.5.2019 - devlog
Today, we'd like to tell you more about the Locality update and then take you beyond, both in time and space, to the following one, which will attempt to encourage setting up new colonies in yet untouched systems.