
4.8.2019 - devlog
Recruitment – Development Log #194
This week has been mostly about one big thing: simulogics is hiring! If you are an experienced Game Systems Designer or Web Frontend Developer, you might want to check out our open positions.
Follow this space for regular updates and weekly development logs from our team.

4.8.2019 - devlog
This week has been mostly about one big thing: simulogics is hiring! If you are an experienced Game Systems Designer or Web Frontend Developer, you might want to check out our open positions.

28.7.2019 - devlog
Free-To-Play is coming in a few weeks, and the team is building up to it by pushing out a series of smaller improvements and loading up the marketing machine once more.

21.7.2019 - devlog
It seems this is a solo devlog this week! With the upcoming free-to-play release drawing closer I want to show you some of the features that have not been implemented so far. The free-to-play release is a rather technical release, so don't expect not much new game play features, but still, there are a few noteworthy things!

14.7.2019 - devlog
In today's devlog, we give you a first look into how price bands will work, and how the Local Markets have been doing since Locality went live.

7.7.2019 - devlog
The latest major content update isn't even two weeks old yet, but the team is already eyeing the next, even bigger milestone: Free To Play.

30.6.2019 - devlog
It's been a wild week. After releasing the Locality update on Thursday, the simulogics team spent the weekend at a hotel making plans for the next few months. And of course, it's Asteroid Day today, which means there is a new artwork in town!