
31.7.2016 - devlog
Development Log Week 38
We have almost reached the point at which we can properly deploy Prosperous Universe, but not quite yet :)
Follow this space for regular updates and weekly development logs from our team.

31.7.2016 - devlog
We have almost reached the point at which we can properly deploy Prosperous Universe, but not quite yet :)

24.7.2016 - devlog
This week was all about the technical groundwork to get the server running on a dedicated machine and validating input from the client. Let us know if you want to know more technical details in our dev logs or if you're just interested in the game itself :)

17.7.2016 - devlog
While developing the chat system old memories of long gone or not used anymore chat systems and clients arise, some good, some bad, some ugly :) ICQ, IRC, Skype, MSN, Usenet

10.7.2016 - devlog
While Michi is working on the chat system Martin enjoys a week-long caffeine-high induced by his new coffee machine! Oh, and Juno reached Jupiter! Congratulations!

1.7.2016 - devlog
Asteroid Day was this week and Mac has prepared an amazing piece of concept art matching the theme. If you missed it, check it out here. Besides that it's been a relatively slow week. But as usual, find all the details below!

26.6.2016 - devlog
Ironically, in the week of the Brexit decision, our work continued to revolve around bringing people together (Michi's work on the chat system) and dealing with economics (Martin's population simulation code). We also received some external help this week to get our UI design process back on track and we hope to make good progress in this area over the coming weeks.