Blog

Follow this space for regular updates and weekly development logs from our team.

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Development Log Week 107

Just like that it's December and the new year is approaching quickly. While Michi continues adding depth to the base building feature, Martin is hard at work to make sure our new payment systems are ready before January.
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Development Log Week 106

Our third alpha test has started and is focusing on space flight and trading between two colonies. Meanwhile Martin has started implementing the new payment system, a critical subsystem for the early access milestone.
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Development Log Week 105

While Michi is knee-deep in preparations for the next round of closed alpha tests, Martin got started on the rather boring topic of real-world payment systems needed for a commercial launch of the game.
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Development Log Week 104

We continue to follow our testing schedule and just like that, our second closed alpha test has already officially passed. Meanwhile, we are at work implementing feedback and preparing for the next round of testing while also ramping up for the actual release of the game.
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Development Log Week 103

The whole team has been on vacation for the better part of the week, so from a development perspective it was a slow week. Nonetheless the second alpha test is in full swing and runs smoothly.
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Development Log Week 102

This week, among many other things, Martin added starting profiles and Michi reduced the amount of materials that can be bought from NPCs. The reason: We want to make the second round of our closed alpha test way slower than the previous one, forcing players to trade! As always, find all the details...
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