Blog

Follow this space for regular updates and weekly development logs from our team.

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Slow burn – Development Log #125

With Easter getting in the way of work, it's been a short week for the team. Martin spent his time working for AirlineSim, so he'll be taking a timeout from devlogging just this week. Here's what Michi and Julian have been up to:
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Corporate design – Development Log #124

With Michi still locked in the engine room, Julian was able to confirm some exhibition events, and Martin finally started working on a whole new feature, arguably the single most important addition to the core gameplay: Corporations.
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Team meeting time! – Development Log #123

In a rare case of sociability, the simulogics team left their respective caves to get together IRL this weekend. Michi has an upcoming overhaul of the location system to report, while Martin is about to roll out the customizable notification feature to the alpha test. Julian meanwhile has found his ...
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Alpha #5 now live! – Development Log #121

On Wednesday, we finally launched our fifth Alpha test. It's going to run for at least four weeks and you can still join by signing up in this forum thread. Julian crunched away to get the tutorials ready before launch, and Martin and Michi met in person to discuss the "post-reset" era.
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Factions and fictions – Development Log #120

The next alpha test is scheduled to start next week and we can't wait to see how it goes. It will feature tons of improvements, re-balancing and new features we've been working on for months. Plus, we've been cooking up an extensive tutorial series to help new players get into the game and bring our...
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