
15.6.2020 - devlog
Enlisting Labor – Development Log #239
This week Michi teaches us how workers are distributed among the bases and how worker reserve pools will function. Nick gears up for Asteroid Day which comes at the end of the month!
Follow this space for regular updates and weekly development logs from our team.
15.6.2020 - devlog
This week Michi teaches us how workers are distributed among the bases and how worker reserve pools will function. Nick gears up for Asteroid Day which comes at the end of the month!
6.6.2020 - devlog
Everyone's happy on their first day, but they might not stay that way! Fabian explains how the workforce simulation will take it easy in the beginning while you spruce up your infrastructure.
1.6.2020 - devlog
With the release of Populous inching ever closer, Michi details how population and workforce will be integrated while Fabian explains the effects of planetary projects on your populous. Only one more month until our new team member arrives!
25.5.2020 - devlog
Due to the German holiday this past week, our discussion is a bit shorter than usual. Nevertheless, Michi has given us some great insight concerning the performance issues that were fixed and Nick delves into player psychology and more content creation.
18.5.2020 - devlog
Michi and Fabian discuss using a tool to simulate the workforce behavior output for the upcoming Populous release and Nick gets a new PR contact.
11.5.2020 - devlog
Fabian provides some insight with how the upkeep system will work once Populous hits and Michi explains how keeping your workforce happy is the key to success.