Blog

Follow this space for regular updates and weekly development logs from our team.

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Incoming Asteroid Day Giveaway - Development Log #241

Set your reminders now: Asteroid Day 2020 is tomorrow. Keep your eyes out for our post tomorrow for your chance to win a PrUn T-Shirt (there will be multiple winners)! Plus Michi details how you will know how much the governor has contributed to those all too important Population Projects and Fabian...
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Enlisting Labor – Development Log #239

This week Michi teaches us how workers are distributed among the bases and how worker reserve pools will function. Nick gears up for Asteroid Day which comes at the end of the month!
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The Personnel Touch – Development Log #238

Everyone's happy on their first day, but they might not stay that way! Fabian explains how the workforce simulation will take it easy in the beginning while you spruce up your infrastructure.
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Populous: Full Steam Ahead – Development Log #237

With the release of Populous inching ever closer, Michi details how population and workforce will be integrated while Fabian explains the effects of planetary projects on your populous. Only one more month until our new team member arrives!
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Problem Solving – Development Log #236

Due to the German holiday this past week, our discussion is a bit shorter than usual. Nevertheless, Michi has given us some great insight concerning the performance issues that were fixed and Nick delves into player psychology and more content creation.
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