
3.6.2018 - devlog
Teaser week – Development Log #133
With a lot going on outside of game development, this week was mostly about planning some upcoming milestones. Here's a couple teasers of what's to come!
Follow this space for regular updates and weekly development logs from our team.

3.6.2018 - devlog
With a lot going on outside of game development, this week was mostly about planning some upcoming milestones. Here's a couple teasers of what's to come!

26.5.2018 - devlog
The first admin tools have been included into the ongoing test, marking the biggest update to the current alpha yet. In the meantime, a storm is brewing at the publicity front and Michi is stretching his legs in the countryside.

20.5.2018 - devlog
Michi can finally show the fruit of his labor on the advanced Flight Control, Martin has been busy creating tools for helping stranded players, and Julian has started to stalk a new kind of prey: influencers!

13.5.2018 - devlog
Excuse the bad play on words in the title, but our communications guy took a few days off this week, so that's gotta do! While Michi wrapped up one flight-related topic and got started on the next one, Martin continued his merry preparations for the upcoming GDPR.

6.5.2018 - devlog
With Michi gone for the week, Martin and Julian set out to exhibit the game and its latest artwork at Games/Bavaria Vernissage in Munich.

29.4.2018 - devlog
Today, we have a special treat for you: a video devlog! We cut together a three-minute documentary about our trip to Berlin and the Indie Game Expo at Quo Vadis. Check it out: