published on 05. Oktober 2026 in devlog
News Cycle - Development Log #548
The language this post was written in (Englisch) differs from the one you have currently selected (Deutsch) as we do not have a translation available at this time.
published on 05. Oktober 2026 in devlog
The language this post was written in (Englisch) differs from the one you have currently selected (Deutsch) as we do not have a translation available at this time.
In this week's devlog Michi shares the progress on the NEWS command.

In the previous week's devlog #547 I presented the idea of a NEWS command. It was just a rough sketch and I found some time this week to make some progress on it. Here is what it now looks like:

The news command is now based on in-game events and manual additions. Right now we have the following news types:
EXTLINK buffer that leads to the blog or forum.I also added a filter section at the top. It will allow filtering events based on their location in faction space. If a news event happened in faction space it will have a small faction badge to its right. Events outside faction space and events that don't have a location, like devlogs for example, won't have that badge. The filters are persisted on the server. They will also influence the indicator in the top bar that tells how many unread news events there are.
Here is a short video of the filters in action:
As always, we'd love to hear what you think: join us on Discord or the forums!
Happy trading!