published on 06. Februar 2023 in devlog
Cogent contracts - Development Log #372
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published on 06. Februar 2023 in devlog
The language this post was written in (Englisch) differs from the one you have currently selected (Deutsch) as we do not have a translation available at this time.
A quick update on what Michi is working on.
With Nick being on vacation, Fabian working on things he cannot talk about yet, this is going to be a short devlog!
I continued to work on the new player experience this week. Specifically I implemented most parts of a new tour, called the base tour and the "build a base" faction contract.
Maybe I should explain a bit more in detail how all these contracts and tours work together, so you get a better understanding what we are aiming for. When we were talking about how to improve the new player experience, Fabian took a closer look at how a typical start of a new player looks like. He calls that the player journey and separated it into three parts (or play sessions):
I am currently working on the first part.
Oh, and btw this is how the "start a production order" contract looks like. We are currently investigating if it makes sense to replace the monetary reward of the introductory faction contracts with building materials, so that at the end of the introductory tours and contracts a player has enough buildings materials to build an additional production building. This has been suggested by players in the forum.
As always: we'd love to hear what you think: join us on Discord or the forums!
Happy trading!